Maximus

This is a 3D animation of one of the characters inspired by Disney’s movie “Tangled”

 

Maximus Short 3D Animations

 
 

Credits


3D Character and Props Design/Modelling/UV layout

Aleksandra Miteva

3D Animation/Rigging

Aleksandra Miteva

Lighting/Texturing/Rendering

Aleksandra Miteva

Video Editing

Aleksandra Miteva

 

Story

from the author

“I have always loved Disney’s movies, so I have decided to recreate Maximus from “Tangled”

Disney’s reference pictures of Maximus


3D Modelling and Rigging of Maximus


 

Control Rig Body.

 
 
 

Control Rig Face.

 
 
 

Skeleton and Deformers.

 
 

The process of creating Maximus.

I have created a whole playlist of videos on my youtube channel, on how I created this Character. New videos are uploaded weekly.

I hope you enjoy the videos as much as I did enjoy working on this Project😊

Programs used


3D Character and Props Design/Modelling/UV layout

Maya/ZBrush

3D Animation/Rigging

Maya

Lighting/Texturing/Rendering

Maya/Substance Painter/Arnold

Video Editing

Blender

 

Planning the project

It was used Disney’s 3D movie as a reference.

3D Modelling

Maximus was sculpted and textured in ZBrush animated and rendered in Maya/Arnold.

UVs created in ZBrush

Texturing is done in Substance Painter.

Hair - maya nHair

Fur - xgen Interactive Groom

Rigging/Deformers

FK/IK rig and Blend Shape Deformers and Lattice Deformers.