Marriage Proposal 3D Animation

Marriage Proposal short 3D Animation with Maya, ZBrush,Substance Painter, Interactive XGen, Maya nhair and Arnold.

3D Animation Movie

The Proposal!

 

Thank you for making me a part of one of the most important moments in your lives! ❤️

 
 

Credits


Storyline

Elise Paradiso

Storyboard

Aleksandra Miteva

3D Character and Props Design/Modelling/UV layout

Aleksandra Miteva

3D Animation/Rigging

Aleksandra Miteva

Lighting/Texturing/Rendering

Aleksandra Miteva

Video Editing

Aleksandra Miteva

Music and Sound Design

Tom Gire

Brand X Music

Song By

Ziggy Hamilton

Big Big Hearts

 

Story

from the author

“I have wanted, for a while now, to create a short 3D animation from scratch. This Project allowed me to do so! “

A client found me on Fiverr and asked me to do a short Cartoon Style movie, with which she can propose to her partner.❤️ ”

Storyboard

My first steps were to get as much reference as I can for the Environment, Characters and Animation.

We had only a Storyline and we had to develop it into a Storyboard. I used Google Word Document to brainstorm some ideas and get more visual information for the Environment and Camera angles. Originally we had a Cat Character in the Storyline, too but we agreed, with the client, that our timeline would not allow it, so sadly we had to exclude it from the Story.

The client wanted an office room, she did not have particular request for the 3D models, so I started creating basic 3D Models for the room along with the Preliminary Storyboard.

I built the Environment and then I created our official Storyboard. I used Google Slides to create it where I attached reference animation videos along with Playblast Videos from Maya, for possible Camera angles for each Scene. I amended some of the camera angles, at the end.

3D Modelling Environment

Then I started developing the Environment.

I already had some ready 3D Models in my database and the Client was happy with them.

The Small Bookcase is a close replica of their bookcase.

The Books - I already had a few different 3D Models of books in my database. I used the big bookcase from my database, too. I just changed the textures for it. The original bookcase and books desk can be viewed in the link below:

3D Model Bookcase and Desk - Store

The Books Textures - the client sent me a picture of their bookcase and I used my Photos MacBook application, to cut a texture sample for each single book. Then I just applied Planner Face UV for each book.

The Carpet I have applied the texture of their carpet. I modelled the carpet in ZBrush with some alpha brushes and then exported high and low poly models to bake the maps in Substance Painter. To export the texture from the sample picture sent from the client I just cut the picture in my Photos MacBook application. The texture was not high resolution but it did the trick to make the carpet looking similar to theirs.

Tree and Flowers - I created the tree outside the window and all the flowers in the room with Maya Paint Effect.

Having so many 3D Models in my database really speed up the process of creating the whole Environment.

Basket with fruits - I created them in Zbrush and Textured them in Maya. For the basket I just used Noise for the Normal Map. The fruits are just with Simple Arnold Shader, I reduced the Roughness a bit so it does not look that shiny.

The boxes - I created them in Maya and Textured in Substance Painter

Tweetie cup - I already had a model for it so I used it.

Tweetie cup 3D Model in my Database can be viewed in the link below:

3D Model Tweetie Cup - Store

3D Short Animation Tweetie Cup

Bugs Bunny Slippers - I already had a 3D Model for the Slippers. The Model can be viewed in the link below:

3D Model Bugs Bunny Slippers - Store

Pictures on the walls, Dream Bubbles in the frame - I did each one of the pictures separately after i rigged both Characters. I posed them and rendered each picture, then I just applied it to the UV face texture to the relevant picture frame/dream bubble.

Clock on the wall - I already had a ready 3D Model for the clock. It can be viewed in the link below:

3D Model Wall Clock - Store

Little Round Table - I have created the 3D Model in Maya and ZBrush. I textured it in Substance Painter.

The ring - I modelled the ring box in Maya and textured it in Substance Painter. The ring I created with Zbrush and then textured it in Maya with Arnold’s presets for gold and diamond.

Credits

For the credits I used a model of a rigged book which I already had in my database. The book models can be viewed in the links below:

Pop-up animated book

Magical book Rigged book - Store

3D Model book opened - Store

3D Model Magical book closed - Store

Reference Pictures

3D Models Environment

 

Characters and Environment walk through

 
 

3D Modelling Characters

3D Model Elise

Programs used


3D Character and Props Design/Modelling/UV layout

Maya/ZBrush

3D Animation/Rigging

Maya

Lighting/Texturing/Rendering

Maya/ZBrush/Arnold

Video Editing

Blender

 

Planning the project

We had only a Storyline and we had to develop it into a Storyboard. Then I did a breakdown of the Scenes. As a whole we had 8 Scenes for the movie and 6 Scenes for the Credits.

3D Modelling

I used Maya and Zbrush.

Rigging/Deformers

Blend shape Deformers and FK/IK rigs

Hair

nhair Maya

Eyelashes/Eyebrows

Maya xgen Interactive Groom attached to the 3D Body Model with a wrap deformer

Rigging and Animation


 

Rig Test

 
 
 

Beating Heart Blend Shape Deformer

 
 

3D Model Michelle

Rigging and Animation


Michelle’s ring and ring box


Ring Rig.

Credits


Maya how I used Paint Effect to be rendered in Arnold.

Programs used


3D Character and Props Design/Modelling/UV layout

Maya/ZBrush

3D Animation/Rigging

Maya

Lighting/Texturing/Rendering

Maya/ZBrush/Arnold

Video Editing

Blender

 

Planning the project

I used my Tweetie mug as a reference.

3D Modelling

The cup was sculpted and textured in ZBrush animated and rendered in Maya/Arnold.

Rigging/Deformers

Blend shapes and NonLinear deformers - Bend and squash.

Coffee liquid

Bifrost Maya